The Intersection of Art and Technology
April 25, 2009
So I’m back with the Mona Lisa again. Kind of.
In an earlier post, I mentioned how HTML artists could create and recreate art by using a gridded table to create, basically, a pixelized version of the piece (albeit that these pixels are, in fact, several pixels high. But it’s the same concept: a series of colored squares create a larger, collective image).
So we’ve seen the Mona Lisa created right before our eyes, represented in an excessively thorough HTML table. But what about the Mona Lisa itself?
The Louvre, perhaps the most famous art museum in the world, houses the Mona Lisa (also known as La Jaconde). For those who aren’t able to visit the museum themselves, however, the Louvre offers an interesting solution. Through their 3D tours option, a visitor to the Louvre’s website is able to experience the museum at it’s full, visual glory, without ever leaving home.
I believe this feature is an absolutely phenomenal one. Through technology, the Louvre is able to make the beauty and the impact of such art accessible to anyone who has a computer and an Internet connection, regardless of the user’s location. It is a truly borderless experience, and the technology is well utilized in shrinking the world in the best possible way.